Daily DL Idea
Daily DL Idea
The ExCo has been kicking around a compromise on the Daily DL issue and we'd like to get some league feedback.
The Weekly DL as it currently is done will remain the default setting, but on a month-to-month basis, GM's can decide to go to a Daily DL method, which they will have to track themselves. They will disable their player when the players gets Disabled in MLB and Post to a dedicated forum on the board that they have done so, so there is a record to check, we allow them to reactivate the player the day he returns (provided the 15 day minimum is met of course) with another Post saying they have made that move as well.
If a GM feels he cannot continue to do the Daily DL (or would prefer ot to) at the end of the month, he notifies the full league that he is switching back. Players who went on the DL with the Daily system can only be reactivated using the daily method. Similarly, players who were DLed under the weekly system, must follow the Weekly DL rules when reactivating those players, even if they are then on the Daily DL system.
This way, those who want to go with the DAily DL can do so, those who want to stick with the current method can do so and GM's who find they suddenly have more or less time than they did earlier in the season, can make a change.
Thoughts?
The Weekly DL as it currently is done will remain the default setting, but on a month-to-month basis, GM's can decide to go to a Daily DL method, which they will have to track themselves. They will disable their player when the players gets Disabled in MLB and Post to a dedicated forum on the board that they have done so, so there is a record to check, we allow them to reactivate the player the day he returns (provided the 15 day minimum is met of course) with another Post saying they have made that move as well.
If a GM feels he cannot continue to do the Daily DL (or would prefer ot to) at the end of the month, he notifies the full league that he is switching back. Players who went on the DL with the Daily system can only be reactivated using the daily method. Similarly, players who were DLed under the weekly system, must follow the Weekly DL rules when reactivating those players, even if they are then on the Daily DL system.
This way, those who want to go with the DAily DL can do so, those who want to stick with the current method can do so and GM's who find they suddenly have more or less time than they did earlier in the season, can make a change.
Thoughts?
boo. boooooooooooo.
a daily dl should be centralized & the responsibility left to one or a small group who routinely updates the db.
this keeps it simple, clean, efficient & thus eliminates the silly dl penalty rule & having to play watch dog against GMs who aren't up to par.
that's how it has to happen for me.. your idea just seems to invite trouble. I hate being the police.
a daily dl should be centralized & the responsibility left to one or a small group who routinely updates the db.
this keeps it simple, clean, efficient & thus eliminates the silly dl penalty rule & having to play watch dog against GMs who aren't up to par.
that's how it has to happen for me.. your idea just seems to invite trouble. I hate being the police.
"Hating the Yankees is as American as pizza pie, unwed mothers, and cheating on your income tax."
this proposal still involves me policing my own active roster as well as the opponent I'm playing..
with a centralized daily dl it eliminates that for all but whoever is handling the task.
no more worries about playing inactive players.
no more worries about getting jipped in the W column due to an injured player playing.
seriously, this is a system that is proven in other leagues, and seems to eliminate a lot of the BS that comes with our version.
you say the workload is too much, but is it really? especially now since duties are split up and more folks are contributing?
its like the dishes. if you let them pile up the task at hand sucks. but if you stay on top of it, it only takes a few mins. the task may be more often, but its much smaller & more managable.
I don't know why there is so much resistment. every argument I have heard against it is fairly preposterous.
with a centralized daily dl it eliminates that for all but whoever is handling the task.
no more worries about playing inactive players.
no more worries about getting jipped in the W column due to an injured player playing.
seriously, this is a system that is proven in other leagues, and seems to eliminate a lot of the BS that comes with our version.
you say the workload is too much, but is it really? especially now since duties are split up and more folks are contributing?
its like the dishes. if you let them pile up the task at hand sucks. but if you stay on top of it, it only takes a few mins. the task may be more often, but its much smaller & more managable.
I don't know why there is so much resistment. every argument I have heard against it is fairly preposterous.
"Hating the Yankees is as American as pizza pie, unwed mothers, and cheating on your income tax."
Basically, what you're saying is that either you don't want to do the work yourself or don't trust other GM's to do their own (my impression is you're saying a little bit of both). You want someone else to do the work (DLing players) for you.Reds wrote:this proposal still involves me policing my own active roster as well as the opponent I'm playing..
with a centralized daily dl it eliminates that for all but whoever is handling the task.
no more worries about playing inactive players.
no more worries about getting jipped in the W column due to an injured player playing.
seriously, this is a system that is proven in other leagues, and seems to eliminate a lot of the BS that comes with our version.
you say the workload is too much, but is it really? especially now since duties are split up and more folks are contributing?
its like the dishes. if you let them pile up the task at hand sucks. but if you stay on top of it, it only takes a few mins. the task may be more often, but its much smaller & more managable.
I don't know why there is so much resistment. every argument I have heard against it is fairly preposterous.
You know what makes the dishes a lot easier to do? Is if everyone washes their own when they finish eating and doesn't leave them sitting in the sink for the cook.
Keeping up with the DL is one way of making sure GM's are keeping up with the league and their team. If you aren't DLing your guys like you're supposed to, then you aren't doing your duty as a GM.
I think changing a system so that 29 guys get to dump their work onto one guy's shoulders is beyond preposterous, it's lazy.
and I think, given how many problems our current system has created, its preposterous that you discount a system that has proven to be effective & eliminates the issues we have.
yes its a bit of both for me. I can attest that when ur time is limited it can be hard to keep up on your team let alone the DL. I have even less time to police my opponents roster, but I can assure you - as can others - it sucks losing meaningful games due to inelgible players.
a centralized, daily DL system solves all of these problems as well as the lame penalties we have.
i'd argue that it eliminates more work than it creates. in fact I will volunteer to do this as soon as I get my computer situation fixed, & assuming my future new employment isn't as demanding as my previous job.
if roster dude can update lineups/MP's then it shouldn't be a huge deal to deactivate/activate a handful of players each day who hit the DL or come off of it.
as far as proving a GM is active & participating, there is a lot more to this league than making sure you DL your guys & eliminating this work for GM's shouldn't affect the ability to judge a GM's true level of activity.
it eliminates a lot more problems.. & I think the benefits far outweigh the negatives.
again.. this system is proven in several other leagues. its a matter of discipline & staying on top of things.
less work = more fun for all.
no policing.
a real time accurate DL
less confusion
less mistakes
no need for everyone to "look out for cheaters"
which means we eliminate penalties
which means less work keeping track and/or enforcing penalty time, rollover, etc.
a daily DL & database is a move to be more true to MLB & allows GMs to make changes whenever. Trades are processed more immediately as are all transactions.
the downside? it eliminates some of the personal responsibilities a GM has to their team therefor conceivably making it harder to gauge their participation level.
yes its a bit of both for me. I can attest that when ur time is limited it can be hard to keep up on your team let alone the DL. I have even less time to police my opponents roster, but I can assure you - as can others - it sucks losing meaningful games due to inelgible players.
a centralized, daily DL system solves all of these problems as well as the lame penalties we have.
i'd argue that it eliminates more work than it creates. in fact I will volunteer to do this as soon as I get my computer situation fixed, & assuming my future new employment isn't as demanding as my previous job.
if roster dude can update lineups/MP's then it shouldn't be a huge deal to deactivate/activate a handful of players each day who hit the DL or come off of it.
as far as proving a GM is active & participating, there is a lot more to this league than making sure you DL your guys & eliminating this work for GM's shouldn't affect the ability to judge a GM's true level of activity.
it eliminates a lot more problems.. & I think the benefits far outweigh the negatives.
again.. this system is proven in several other leagues. its a matter of discipline & staying on top of things.
less work = more fun for all.
no policing.
a real time accurate DL
less confusion
less mistakes
no need for everyone to "look out for cheaters"
which means we eliminate penalties
which means less work keeping track and/or enforcing penalty time, rollover, etc.
a daily DL & database is a move to be more true to MLB & allows GMs to make changes whenever. Trades are processed more immediately as are all transactions.
the downside? it eliminates some of the personal responsibilities a GM has to their team therefor conceivably making it harder to gauge their participation level.
"Hating the Yankees is as American as pizza pie, unwed mothers, and cheating on your income tax."
1. No offense Nate, you've been a great contributor to the league, but your internet access has been off again/on again for too long for m personally to advocate you taking on an important daily task. It'd be an ExCo decision, but that's the way I personally see it.
2. The league could just as easily appoint an individual GM to DL all the players for the week once a week. In fact, that'd be easier since then that volunteer would only have to work once a week instead of every day (which is much easier to get a commitment for as well as for consistent performance).
3. You keep saying 'No Policing', frankly, that's bullshit. The difference is, you're not policing, the policing is still being done, you're just shucking the work of on someone else.
Here's how the system you're suggesting would work... GM 1 (The Simmer) would send out the database to GM 2, who would put in all the player transactions and trades. GM 2 would then send it to GM 3 who would put in all the DL moves. GM 3 would then email the Database to the whole league, with GM 1 again installing rosters, simming and starting the cycle again for the next day.
Do you have any idea what a ridiculous process that is to go through every single day? You would if you had ever run a league (and no, THC doesn't count), it's completely impractical.
Other leagues do it? Whoop de do. Other leagues also do partial redrafts, salary systems and a whole manner of other things. We've been running on a weekly schedule for 6 years, that's what our GM's are comfortable with and enough GM's would oppose such a switch (Which IMO, is significant enough to require league wide approval).
This compromise allows GM's with spotty net access or complicated schedules, such as yourself Nate, to continue using the Weekly DL system, while allowing GM's who want greater similarity to MLB (and potentially shorter DL times as a result of their diligence) to have that.
2. The league could just as easily appoint an individual GM to DL all the players for the week once a week. In fact, that'd be easier since then that volunteer would only have to work once a week instead of every day (which is much easier to get a commitment for as well as for consistent performance).
3. You keep saying 'No Policing', frankly, that's bullshit. The difference is, you're not policing, the policing is still being done, you're just shucking the work of on someone else.
Here's how the system you're suggesting would work... GM 1 (The Simmer) would send out the database to GM 2, who would put in all the player transactions and trades. GM 2 would then send it to GM 3 who would put in all the DL moves. GM 3 would then email the Database to the whole league, with GM 1 again installing rosters, simming and starting the cycle again for the next day.
Do you have any idea what a ridiculous process that is to go through every single day? You would if you had ever run a league (and no, THC doesn't count), it's completely impractical.
Other leagues do it? Whoop de do. Other leagues also do partial redrafts, salary systems and a whole manner of other things. We've been running on a weekly schedule for 6 years, that's what our GM's are comfortable with and enough GM's would oppose such a switch (Which IMO, is significant enough to require league wide approval).
This compromise allows GM's with spotty net access or complicated schedules, such as yourself Nate, to continue using the Weekly DL system, while allowing GM's who want greater similarity to MLB (and potentially shorter DL times as a result of their diligence) to have that.
I've never been a big fan of the daily DL system, especially not one where GM's have to police themselves, because it just doesn't get done.
If you are ever going to implement a daily system it has to be done by appointing someone to is doing the SIMing to update on a daily basis. In addition, with the way the MLB DL happens with teams putting players on their retroactively, we'll have guys missing full time in the MLB, but only missing 8-10 days or sometimes less DL time in the IBC. Just the way the system would have to work.
I just don't see a problem with the current weekly system, other than monitoring it got laxed again during the second half of this season.
If you are ever going to implement a daily system it has to be done by appointing someone to is doing the SIMing to update on a daily basis. In addition, with the way the MLB DL happens with teams putting players on their retroactively, we'll have guys missing full time in the MLB, but only missing 8-10 days or sometimes less DL time in the IBC. Just the way the system would have to work.
I just don't see a problem with the current weekly system, other than monitoring it got laxed again during the second half of this season.
Trying to clean up some of the issues we've left hanging...
The IBC would still require a 15 day minimum DL stay like MLB.
I agree that the league as a whole would not do well with a Daily DL system. But the option to do a daily DL for those GM's who CAN keep up with it seems to me to be worth trying.
Obviously we'd have to have safeguards as we do with the weekly system and as we did when we tried the daily system. With volunteers helping out on those and not leaving all the work to one person, I think it's worth a shot.
The IBC would still require a 15 day minimum DL stay like MLB.
I agree that the league as a whole would not do well with a Daily DL system. But the option to do a daily DL for those GM's who CAN keep up with it seems to me to be worth trying.
Obviously we'd have to have safeguards as we do with the weekly system and as we did when we tried the daily system. With volunteers helping out on those and not leaving all the work to one person, I think it's worth a shot.
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I'd like to go into the software and injure my own players. You can set the injury dates in the software, so the player wouldn't be eligible to be used in any games until the latest date.
It's unrealistic to expect everyone to do that, but for fans of daily DL..it's a good option.
It's unrealistic to expect everyone to do that, but for fans of daily DL..it's a good option.
2008-2023 Mets: 1,143-1,296...469%
2006-2008 Rockies: 242-244...498%
IBC Total: 1,385-1,540...474%
2022: lost WC
2023: lost WC
2024: 1st NL East; lost WC
2006-2008 Rockies: 242-244...498%
IBC Total: 1,385-1,540...474%
2022: lost WC
2023: lost WC
2024: 1st NL East; lost WC