Salary System
Posted: Wed Sep 05, 2007 10:20 am
The recent competitive balance discussion has made me start to think that the only way we can avoid having prolonged periods of competitive imbalance would be to somehow implement a salary system. I had previously been hesitant about this b/c it seemed like there was no fair way to implement it that would keep everyone happy, but the more I think about it, the more it seems necessary to take the IBC to the next level.
I also think that now that we have this awesome OOPSS system, we should make every attempt to take the IBC further. Without wanting to drop a chunk of work on Shawn (and not knowing exactly how the back end of the OOPSS systems works), it does seem like the system could take a lot of the work out of tracking salaries and payrolls, and make a complex salary system easier to administer.
Anyway, I know this hasn't officially been opened up for discussion, but it was on my mind, so I thought I'd throw out a few thoughts and get a discussion going.
1. This would obviously need to be gradually imposed, b/c it wouldn't be fair to GMs who've worked hard to assemble high quality contending teams to force them to break their club up overnight (no matter how much those of us who have been tormented by the IBC Yanks might enjoy watching them be dismantled). Whether this would be done over 2 or 3, or even 4 years would probably have to be determined once we put a framework in place and were able to assess each team's salary situation under whatever proposed system we come up with.
2. The salary rules we've been using in LWNN (a salary league JP founded whose current and former members include a lot of IBC GMs) might be a good starting point for us. Those rules have been developed over a couple of years to the point where I think it's a pretty successful structure for a salary league. It includes a salary cap, and basically 3 types of contracts - one each for minor league FA signings, major league FA signings, and players signed through the FA bidding process.
3. Since starting from scratch is probably not an option, our toughest problems would be to figure out the following:
a) What's the salary cap? What's the cap for each year as we phase in the new rules?
b) How do we calculate starting salaries (before there has been a full-fledged FA bidding period)?
I think we probably would need to address b) before a) in order to put in place a system that gives higher payroll teams a fair opportunity to reduce their payroll over the period of more than one season.
A few ideas to chew on:
- all players (other than those on a minor league/ arbitration pay scale) would have contracts of the actual length of their current MLB contracts.
- we could round up or down their current average annual salary to determine the numbers
- we could also use a more performance-based system and somehow calculate initial annual salaries based on VORP or some other statistical measure (maybe even use BP's "MORP" - Marginal Value Over Replacement Player - which is conveniently already in salary terms)
- when a players contract expires in real MLB, he would become an IBC FA, and would enter the pool of players to be bid on in the offseason
- maybe during the transition process (the first year or two) we could give GMs the option to keep a player at their new salary rather than force them to enter the FA pool
Anyway, I think that if we had some kind of salary system in place that allows new GMs to turn their teams around more quickly we might have less turnover. Also, there would certainly be a lot more offseason action and we could introduce some kind of salary cap incentives to discourage teams from tanking, and encourage activity even when a team has fallen out of the playoff race.
Not sure how the other GMs here who are also in LWNN feel, but I do think that the system we have in place in that league is really really good, and if we do decide to go to a salary system it would make an easy starting point from which we could tweak the rules to suit this league.
Very interested to hear what other people think about how realistic this is, and whether other GMs share my concerns about competitive balance.
I also think that now that we have this awesome OOPSS system, we should make every attempt to take the IBC further. Without wanting to drop a chunk of work on Shawn (and not knowing exactly how the back end of the OOPSS systems works), it does seem like the system could take a lot of the work out of tracking salaries and payrolls, and make a complex salary system easier to administer.
Anyway, I know this hasn't officially been opened up for discussion, but it was on my mind, so I thought I'd throw out a few thoughts and get a discussion going.
1. This would obviously need to be gradually imposed, b/c it wouldn't be fair to GMs who've worked hard to assemble high quality contending teams to force them to break their club up overnight (no matter how much those of us who have been tormented by the IBC Yanks might enjoy watching them be dismantled). Whether this would be done over 2 or 3, or even 4 years would probably have to be determined once we put a framework in place and were able to assess each team's salary situation under whatever proposed system we come up with.
2. The salary rules we've been using in LWNN (a salary league JP founded whose current and former members include a lot of IBC GMs) might be a good starting point for us. Those rules have been developed over a couple of years to the point where I think it's a pretty successful structure for a salary league. It includes a salary cap, and basically 3 types of contracts - one each for minor league FA signings, major league FA signings, and players signed through the FA bidding process.
3. Since starting from scratch is probably not an option, our toughest problems would be to figure out the following:
a) What's the salary cap? What's the cap for each year as we phase in the new rules?
b) How do we calculate starting salaries (before there has been a full-fledged FA bidding period)?
I think we probably would need to address b) before a) in order to put in place a system that gives higher payroll teams a fair opportunity to reduce their payroll over the period of more than one season.
A few ideas to chew on:
- all players (other than those on a minor league/ arbitration pay scale) would have contracts of the actual length of their current MLB contracts.
- we could round up or down their current average annual salary to determine the numbers
- we could also use a more performance-based system and somehow calculate initial annual salaries based on VORP or some other statistical measure (maybe even use BP's "MORP" - Marginal Value Over Replacement Player - which is conveniently already in salary terms)
- when a players contract expires in real MLB, he would become an IBC FA, and would enter the pool of players to be bid on in the offseason
- maybe during the transition process (the first year or two) we could give GMs the option to keep a player at their new salary rather than force them to enter the FA pool
Anyway, I think that if we had some kind of salary system in place that allows new GMs to turn their teams around more quickly we might have less turnover. Also, there would certainly be a lot more offseason action and we could introduce some kind of salary cap incentives to discourage teams from tanking, and encourage activity even when a team has fallen out of the playoff race.
Not sure how the other GMs here who are also in LWNN feel, but I do think that the system we have in place in that league is really really good, and if we do decide to go to a salary system it would make an easy starting point from which we could tweak the rules to suit this league.
Very interested to hear what other people think about how realistic this is, and whether other GMs share my concerns about competitive balance.